Grakk

The Gluton

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Tank/Control

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BLOOD RITUAL Magic [Passive]

Whenever Grakk receives damage equal to more than 10% of his current HP in a single blow, he triggers an explosion dealing 40 (+0) (+74) (+2% of max HP) magic damage to enemies within 500 units (2 second cooldown). Grakk will also trigger an explosion 3 seconds after his death, dealing 160 (+0) (+299) (+8% of maximum HP) magic damage to enemies within 500 units.

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EARTHQUAKE Magic

Grakk stomps, dealing 150 (+0) magic damage to enemies within range and reducing their movement speed by 30% for 2 seconds. Enemies closer to Grakk will take double the damage, and their movement speed is reduced further.

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DEVIL'S CHAIN Magic

Grakk throws a hook to pull the first enemy hit towards him, dealing 625 (+0) magic damage.

After this ability has been activated, Grakk's maximum HP will be increased by 125 with each kill or assist (up to 20 times).

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WORLD DEVOURER Magic [Ultimate]

After a short delay, Grakk pulls in enemies in front of him, stunning them and dealing a total of 1200 (+0) magic damage during the pull. Grakk also gains a shield if the ability hits at least 1 enemy.